SmileUrbo is an interactive simulation game designed to teach players about real-world challenges. Through group participation and decision making, SmileUrbo teaches communication, problem-solving, cooperation, time-management and negotiation skills.
Fake kNOw More
Learning methodology and game
Fake kNOw More is an educational initiative designed to help young people (ages 10–15) recognize and resist misinformation by understanding its emotional and psychological impact. The project equips educators with tools and training materials to address disinformation, fostering critical thinking and media literacy in a rapidly changing digital landscape
Maths is everywhere
Lesson plans and poster series
Maths Is Everywhere is an educational project designed for teachers working with students aged 10 to 14. It offers a creative toolkit that brings mathematics to life by connecting it to everyday experiences.
Digital Historytelling
Interactive tools, games and lesson plans
Digital Historytelling (DigHist) is an innovative project designed to enhance the teaching of 20th-century European history and civic education through digital tools. By integrating storytelling with digital media, DigHist offers educators engaging resources to captivate students and deepen their understanding of historical events.
Most
Board game
Most is a board game designed to build collaboration and develop soft skills among vulnerable social groups. Created for social workers and educators in Poland, Most means The Bridge in English—symbolizing both the game’s content and its core message of connection and cooperation.
Sustainable Devolopement Goals
Motion graphics series
We developed a series of digital animations for United Cities and Local Governments (UCLG) and Educating Cities, designed to clearly and creatively explain five of the United Nations Sustainable Development Goals (SDGs) from a local governance perspective.
#WelcomeCommunties Amnesty International
Motion graphics
As part of the Welcome Communities campaign by Amnesty International Catalunya, we created a motion graphic that brings the campaign’s message to life in a simple, powerful, and visually engaging way.
Localizing the Sustainable Development Goals
Learning Modules
SDG Learning Modules is a training methodology developed by Smilemundo in collaboration with Tornos Abogados. It’s designed to support representatives of local and regional governments in understanding and implementing the Sustainable Development Goals (SDGs) at the local level.
"Co-created. Social Innovation in Barcelona"
Book
“Cocreated. Social Innovation in Barcelona” is a book written by Aleksandra Zemke, founder of Smilemundo. Based on her direct experience and long-standing involvement in the city’s innovation ecosystem. The book offers a personal and critical reflection on how Barcelona functions as a living lab for social transformation.
Barcelona's social innovation
Curated walking tours
Barcelona Social Innovation – Educational Tours are curated learning experiences that invite decision-makers, public officials, and urban innovators from around the world to discover Barcelona’s unique approach to social innovation.
International Migrant Day
Motion graphics
In the framework of International Migrants Day, Smilemundo created a motion graphic for the Mediterranean City-to-City Migration Project and ICMPD that highlights the vital role cities play in shaping inclusive and effective migration policies.